DeployKraken pulls finished builds straight from Unity Build Automation, strips the files that should never ship, versions everything, and pushes store-ready packages to itch.io and Steam - while you watch the logs stream live.
Free 14-day trial - it starts the moment you register. No credit card required.
Everything between “build succeeded” and “it’s live”
The boring, error-prone middle of game shipping - ingested, packaged, versioned, and deployed for you.
A webhook fires on every successful build; the primary artifact is pulled, sha256-verified, and stored - no manual downloads.
Artifacts from the same build group themselves into one versioned release across platforms, ready to package.
The Unity cleanup preset strips BurstDebugInformation_DoNotShip, backup folders, and debug symbols by default - and drops in your README or EULA.
Reads the version your build wrote (bundleVersion or version.json), with build-number fallback and manual override.
itch.io via butler with delta uploads; Steam via steamcmd with auto-generated Steam Guard codes - always to a non-default branch.
Every log line streams to your browser in realtime. The release page tells the whole story: artifact → package → store build ID.
Scales with your shipping cadence
Every plan includes all store integrations, packaging pipelines, and the live deploy console - pick your limits.
Every plan starts with a free 14-day trial - registering an account begins your trial, no credit card required.
For solo devs shipping their first game.
$19 /month
Get startedFor small teams shipping on a schedule.
$49 /month
Get startedFor catalogs and release trains.
$149 /month
Get started